This page collates videos related to the quick-mesh procedural-modelling kernel and scripting language - including application previews and instructional guides.
Tutorials & Screencasts
These starter tutorials and screencasts are targeted at new users of the kernel and grammar - and aim to provide visual supplements to the PDF quick-start guides.
▶
Introduction to the Quick-Mesh Command-Line Kernel
→ A tutorial demonstrating command-line use of the quick-mesh kernel.Keywords: QMSH-KernelVideo-Properties:
→ Introduction to the Quick-Mesh Web-Sandbox A tutorial covering the experimental quick-mesh web-assembly editor. Keywords: QMSH-Sandbox
Application Previews
The following set of screen-recordings act as auxiliary visual documentation to help clarify the actual workflow for applications in the tool-chain during active use.
▶
QMSH-Editor: Application Preview
→ A brief introduction to the Quick-Mesh Editor for Android.Keywords: QMSH-EditorVideo-Properties:
→ QMSH-Editor: Application Preview A brief introduction to the Quick-Mesh Editor for Android. Keywords: QMSH-Editor
▶
QMSH-Visual: Application Preview
→ A short preview of Quick-Mesh Visual for Android - an interactive node-graph editor that aims to help new-users get to grips with the QMSH Grammar.Keywords: QMSH-VisualVideo-Properties:
→ QMSH-Visual: Application Preview A short preview of Quick-Mesh Visual for Android - an interactive node-graph editor that aims to help new-users get to grips with the QMSH Grammar. Keywords: QMSH-Visual
▶
QMSH-Kernel: Application Preview
→ A short demonstration of the Quick-Mesh Kernel running on Android.Keywords: QMSH-KernelVideo-Properties:
→ QMSH-Kernel: Application Preview A short demonstration of the Quick-Mesh Kernel running on Android. Keywords: QMSH-Kernel
▶
QMSH-Scripts: Application Preview
→ A brief outline of Quick-Mesh Scripts by Codemine - a collection of polyhedral procedural modelling scripts written in the QMSH Grammar.Keywords: QMSH-ScriptsVideo-Properties:
→ QMSH-Scripts: Application Preview A brief outline of Quick-Mesh Scripts by Codemine - a collection of polyhedral procedural modelling scripts written in the QMSH Grammar. Keywords: QMSH-Scripts
These additional screen-recordings focus on specific aspects of the QMSH-Editor and aim to provide more in-depth treatment/demonstrations of useful features.
▶
QMSH-Editor: Free-Roam Motion Controller
→ A short annotated screen-recording demonstrating the basic use of the free-roam motion-controller in the editor's geometry-viewer.Keywords: QMSH-EditorVideo-Properties:
→ QMSH-Editor: Free-Roam Motion Controller A short annotated screen-recording demonstrating the basic use of the free-roam motion-controller in the editor's geometry-viewer. Keywords: QMSH-Editor
▶
QMSH-Editor: Source-Indexing Options
→ A short screen-recording demonstrating the use of the procedural-editor's source-indexing options to coordinate shortcut (jump-to) navigation of a script.Keywords: QMSH-EditorVideo-Properties:
→ QMSH-Editor: Source-Indexing Options A short screen-recording demonstrating the use of the procedural-editor's source-indexing options to coordinate shortcut (jump-to) navigation of a script. Keywords: QMSH-Editor
▶
QMSH-Editor: Multi-Touch - Pinch-Zoom and Pan-Move
→ A short screen-recording demonstrating the use of 2-finger multi-touch interaction gestures in the procedural-editor.Keywords: QMSH-EditorVideo-Properties:
→ QMSH-Editor: Multi-Touch - Pinch-Zoom and Pan-Move A short screen-recording demonstrating the use of 2-finger multi-touch interaction gestures in the procedural-editor. Keywords: QMSH-Editor
▶
QMSH-Editor: Smooth-Shading vs. Flat-Shading
→ A short screen-recording to document the effect that smooth-shading (relative to flat/faceted-shading) has on rendering frame-rate within the editor's geometry-viewer during free-roam motion mesh navigation events.Keywords: QMSH-EditorVideo-Properties:
→ QMSH-Editor: Smooth-Shading vs. Flat-Shading A short screen-recording to document the effect that smooth-shading (relative to flat/faceted-shading) has on rendering frame-rate within the editor's geometry-viewer during free-roam motion mesh navigation events. Keywords: QMSH-Editor